The program quickly gained multitudes of supporters, which contributed to its rapid development. The first version of Gmoda was created in 2004 by the enthusiast Garry Newman and was honored with many Mod of the Year awards, awarded, among others, via GameSpy, Mod DB or PC Gamer. A characteristic feature of Garry’s Mod is the possibility of playing in the sandbox mode, which means there are no specific goals for the players and virtually unlimited influence on both the generated environment and the rules of the game. In practice, it is a powerful workshop in which we have the ability to create, duplicate and connect objects from games based on this engine, in accordance with the laws of physics simulated by Havok software.
Garry’s Mod is a commercial version of one of the most popular modifications to the Source engine.